# The Chaos game on regular n-gons

The Chaos game is a simple iterative way to create fractals. The only thing we need to keep track of is a single point; at each iteration it is moved towards a randomly chosen vertex. You can find a more detailed description at the bottom of this page, as well as a small gallery.

# Meanwhile, can you create your own unique fractal?

Be cautious with the number of samples; the image is rendered in your browser. Feel free to send me your creation!

### Gallery

### Fan-art

Magnificent fractals made by Lukas:

Gerda’s astounding dotty fractals:

### Description of the process

The process follows the following steps:

- Start with a point within the
**n-gon**(e.g. the centre). - Choose a
**rule**. Examples of rules can be: “Don’t ever jump towards the same vertex twice in a row”, or, “Don’t jump towards any neighbouring vertex of the vertex to which you jumped last”. - Choose a
**filter**. This is a small area in the centre of the n-gon; we will prevent our point to land in the area during the process. - Repeat multiple times (This is controlled by
**Number of samples**slider) the next steps:- Keep choosing a vertex at random, until it is compliant with your rule.
- Jump the fraction of the way towards this vertex (This is the
**jumping ration**). - With probability
**filter strength**, check if the point lands in the area of the filter. If it is the case, we skip this iteration altogether.

There is also a small article on »wikipedia« worth checking out.